Post by Baan Dar on Jul 7, 2005 21:54:01 GMT -5
Name: Black-Glove Baan Dar
Age: 20
Sex: Male
Clan: Thieves Guild
Country of Origin: Valenwood
GENERAL APPEARANCE.......
Hair: Short and blonde
Eyes: Gleaming Black (Bosmer a.k.a. Wood Elf)
Complexion: innocent child-like look
Height: 3'8"
Body Type: Thin, weedy
Clothing: Commoner clothes with a black glove on his right hand
Jewelry: Amulet enchanted with recall
Markings/Tattoos: Scar along right arm (see history)
Fighting skills and abilities: Extremely proficient in sneaking. Master at security. Poor in short blade but it is the only fighting skill he has
Weapons: Daedric dagger
History/ Background: Baan Dar was named after the Bosmer god of bandits, and grew up according to his name sake. He was always a small child, and his parents were ashamed. They put him on the steps of a temple, hoping he would be blessed. They would have gotten there hope had not a Thief Guild Footpad found him on one of the more boring missions. The Footpad took him to the corner club, where he was raised and did odd jobs for the guild till he was 10, and services were requested on Vvardenfell. He had always helped maintain the guild well, so he was sent out with some gold for the trip and given no instructions but to find a new guild house. The guild, however, forgot to check how much gold it would take so Baan Dar had to take his first lesson in improvising. He hid himself in a crate, but was accidentally taken to Molag Mor. Here he learned another important lesson: How to hang onto Silt Striders. He rode on the undersides of them for a few days, unnoticed due to his size, until he arrived in Balmora. He had heard rumors of the city and how spectacular it was in business, thus the perfect target for thieves. He decided to look in the corner clubs, but unfortunately found the Commana Tong (sp?) before the thieves’ guild and luckily escaped with only the scar on his arm. Once he found the Guild he helped immensely. He accomplished all jobs asked of him, he helped novices start, and he never asked for more authority. Once the Khajiit that headed the guild had no more orders for him, Baan Dar went into training under Hecerinde for 7 years until he had learned everything there was to know about lock picks and probes. He went freelance, using his size to stay undetected and the innocence that covered his face to throw suspicion. Occasionally he would get caught, but he would always break out once the guards were asleep. He dug a cave into the hillside on the south edge of Balmora where he kept his loot, purchasing a scroll of mark and his amulet of recall so he could return whenever he pleased. The dwelling soon became ornate with Dwemer items, and even a couple daedric weapons accompanying the ornate decorations. At this peak in his life is when you shall meet him.
Additional Info: I might modify him a bit, but for now he's just the one who loves stealing and finding challenges
Age: 20
Sex: Male
Clan: Thieves Guild
Country of Origin: Valenwood
GENERAL APPEARANCE.......
Hair: Short and blonde
Eyes: Gleaming Black (Bosmer a.k.a. Wood Elf)
Complexion: innocent child-like look
Height: 3'8"
Body Type: Thin, weedy
Clothing: Commoner clothes with a black glove on his right hand
Jewelry: Amulet enchanted with recall
Markings/Tattoos: Scar along right arm (see history)
Fighting skills and abilities: Extremely proficient in sneaking. Master at security. Poor in short blade but it is the only fighting skill he has
Weapons: Daedric dagger
History/ Background: Baan Dar was named after the Bosmer god of bandits, and grew up according to his name sake. He was always a small child, and his parents were ashamed. They put him on the steps of a temple, hoping he would be blessed. They would have gotten there hope had not a Thief Guild Footpad found him on one of the more boring missions. The Footpad took him to the corner club, where he was raised and did odd jobs for the guild till he was 10, and services were requested on Vvardenfell. He had always helped maintain the guild well, so he was sent out with some gold for the trip and given no instructions but to find a new guild house. The guild, however, forgot to check how much gold it would take so Baan Dar had to take his first lesson in improvising. He hid himself in a crate, but was accidentally taken to Molag Mor. Here he learned another important lesson: How to hang onto Silt Striders. He rode on the undersides of them for a few days, unnoticed due to his size, until he arrived in Balmora. He had heard rumors of the city and how spectacular it was in business, thus the perfect target for thieves. He decided to look in the corner clubs, but unfortunately found the Commana Tong (sp?) before the thieves’ guild and luckily escaped with only the scar on his arm. Once he found the Guild he helped immensely. He accomplished all jobs asked of him, he helped novices start, and he never asked for more authority. Once the Khajiit that headed the guild had no more orders for him, Baan Dar went into training under Hecerinde for 7 years until he had learned everything there was to know about lock picks and probes. He went freelance, using his size to stay undetected and the innocence that covered his face to throw suspicion. Occasionally he would get caught, but he would always break out once the guards were asleep. He dug a cave into the hillside on the south edge of Balmora where he kept his loot, purchasing a scroll of mark and his amulet of recall so he could return whenever he pleased. The dwelling soon became ornate with Dwemer items, and even a couple daedric weapons accompanying the ornate decorations. At this peak in his life is when you shall meet him.
Additional Info: I might modify him a bit, but for now he's just the one who loves stealing and finding challenges